Category Archives: Design Talk

Design Talk are articles in which I simply open think and put forth my 2 cents on greater design-related challenges out there.

Xbox 180°

Alright now, I’ll admit that I’m late to this particular party. In more ways than one if you include my lack of a Friday update. However, I still wanted to briefly talk about the relatively recent news of Microsoft reversing … Continue reading

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Rift Free-To-Play Impressions

I’ll admit; an MMORPG going to Free-To-Play these days is hardly news breaking. In fact, it is more unusual to hear a major AAA MMO these days staying subscription based these days. Aside from World of Warcraft of course. However, … Continue reading

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The Multiplayer in Massively Multiplayer Online (MMO) Games

Right now, it is arguably one of the best times to be a fan of the MMO genre.  While things are far from perfect and we have lost some fan favorites along the way like City of Heroes; it is … Continue reading

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Today’s Gaming Legacy

As the SimCity debacle smolders to its conclusion, I can’t help but reflect on the ever changing landscape of the gaming industry and to a lesser extent the basic nature of consumer goods and distribution. You see, growing up, enjoying … Continue reading

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Flow and Trance

One of the most basic tenants of Game Design is Game Flow: the near continuous pace of events that happen in your game and how they relate to each. Flow is used to hopefully induce in players a trance like … Continue reading

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The Basics of MMO Story Writing

While most stories within games have a clearly defined beginning, middle, and end; we see this structure break down when certain genres become services reaching out to larger integrated audiences like in the case of MMOs. Simply put, this break … Continue reading

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Designing Horror

The process of designing Horror games is quite unique when compared to designing most other game genres. Horror games are one of the few genres of games that players approach not with the intent of relaxing or engaging in overcoming … Continue reading

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