Category Archives: Game Retrospective

A look back at older games and what they did right/wrong. Occasionally in place of a single game, these retrospectives can also focus on the history of a series of games and their similarities or how they changed over the course of time.

Game Retrospective: Warlords Battlecry series

Today I’d like to talk about a fairly obscure RTS game series called, Warlords Battlecry. Based off the turn based strategy series Warlords, Warlords Battlecry was released in 2000 by Strategic Studies Group as an attempt to spin the series … Continue reading

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Game Retrospective: Viewtiful Joe series

As indicated by my recommendation of Okami, I was a fan of the long since closed Capcom Studio Clover. They didn’t make that many games, but what games they did make had some nice solid visual styles backing up their … Continue reading

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Game Retrospective: Deadly Premonition

After mentioning Deadly Premonition: The Director’s Cut yesterday, I wanted to take this opportunity to do a retrospective on the original game itself. Due to its extreme level of campiness and odd ball characters that were inspired by the old … Continue reading

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Game Retrospective: Haunting Ground

As memories of the Fatal Frame series still kick around in my head, I felt like I’d take a look back at another horror game today: Capcom’s Haunting Ground. Now, Capcom is no stranger to horror games. Just look back … Continue reading

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Game Retrospective: Fatal Frame series

I love horror games. As a designer, I love studying and analyzing games that are designed with fear and disempowerment as their primary focus instead of fun and empowerment. As a player, I love the feeling of fear and dread … Continue reading

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Game Retrospective: Dynasty Warriors Series

I’ll admit it. I’m ready for the weekend to start. My brain is running on empty and I’ve sort of entered a semi mindless mode. Appropriately enough, it is this mindset that reminded me of the Dynasty Warriors series of … Continue reading

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Game Retrospective: Afterlife

In memory of the now fallen LucasArts, I’d like to take a look back at one of their games that was near and dear to me: Afterlife. Now, this isn’t necessarily a Game Recommendation. That’s why I’m introducing a new … Continue reading

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